Closed GoogleCodeExporter closed 9 years ago
[deleted comment]
[deleted comment]
[deleted comment]
I have found that the issue lies with a bug in the processing of doKeyUp() -
the key release processing should always be allowed in any game state, not just
if the game is running.
This has been fixed.
This fix will be released in version 1.16, and will also revert the bubble
launching behavior back to a single launch per key press per the original
implementation.
Original comment by forter...@gmail.com
on 23 May 2013 at 3:59
Released in version 1.16.
Original comment by forter...@gmail.com
on 19 Jun 2013 at 10:50
Original issue reported on code.google.com by
forter...@gmail.com
on 22 May 2013 at 12:40