Closed iamrane closed 9 years ago
Ahh maybe this is because its not like that in a native scroll. But it strange that it works in chrome thou.
I kind of fix this for ie11, by always using deltaY. But I guess it will break if the mouse has a X and Y scroll
wheelSpeedDelta = -(evt[deltaDir] || evt.detail || (-1 / 3 * evt.wheelDelta) || evt['deltaY']) / 40;
I guess did the trick
@iamrane please make a pullrequest :)
Fixed it.
Wheel event doesn't work on IE11 with horizontell scroll, but it works on vertical scroll. Tested on the demo scroll, same thing there.