Open Lekoopapaul opened 6 months ago
It would be nice if the function could be switched on and off in the configuration menu.
Would it also be possible to initially take over the savegame from the main game?
just offering some feedback - a flat option to enable/disable save redirection would be fantastic, but I can see the value of doing on a per-game basis too in the future. I.e. my want is for New SMBU, but perhaps Mario Kart 8 mods keeping the current functionality would be preferred.
just offering some feedback - a flat option to enable/disable save redirection would be fantastic, but I can see the value of doing on a per-game basis too in the future. I.e. my want is for New SMBU, but perhaps Mario Kart 8 mods keeping the current functionality would be preferred.
the flat option is implemented but the per-game basis is not in focus of this pr
Would it also be possible to initially take over the savegame from the main game?
You can do that manuall with ftpiiu
Simply copy the /storage_[mlc or usb]/usr/save/[Upper 8 Characters from TitileID]/[Lower 8 characters from TitleID]/user
to your modpack directory and rename it to save
You can do that manuall with ftpiiu
That would require a computer in the same network. WiiU-Shell will do it locally.
Like it is there described: #30
It will redirect the save data to
root:/wiiu/sdcafiine/[TITLEID]/[MODPACK]/save/
. Before starting the game it creates the save,save/common, save/[UserID] directorys