wiiu-env / sdcafiine_plugin

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Save Redirection #34

Open Lekoopapaul opened 6 months ago

Lekoopapaul commented 6 months ago

Like it is there described: #30

It will redirect the save data to root:/wiiu/sdcafiine/[TITLEID]/[MODPACK]/save/. Before starting the game it creates the save,save/common, save/[UserID] directorys

eku commented 6 months ago

It would be nice if the function could be switched on and off in the configuration menu.

Would it also be possible to initially take over the savegame from the main game?

tdb85 commented 6 months ago

just offering some feedback - a flat option to enable/disable save redirection would be fantastic, but I can see the value of doing on a per-game basis too in the future. I.e. my want is for New SMBU, but perhaps Mario Kart 8 mods keeping the current functionality would be preferred.

Lekoopapaul commented 6 months ago

just offering some feedback - a flat option to enable/disable save redirection would be fantastic, but I can see the value of doing on a per-game basis too in the future. I.e. my want is for New SMBU, but perhaps Mario Kart 8 mods keeping the current functionality would be preferred.

the flat option is implemented but the per-game basis is not in focus of this pr

Lekoopapaul commented 6 months ago

Would it also be possible to initially take over the savegame from the main game?

You can do that manuall with ftpiiu Simply copy the /storage_[mlc or usb]/usr/save/[Upper 8 Characters from TitileID]/[Lower 8 characters from TitleID]/user to your modpack directory and rename it to save

eku commented 6 months ago

You can do that manuall with ftpiiu

That would require a computer in the same network. WiiU-Shell will do it locally.