wildrabbit / once-upon-a-night

Automatically exported from code.google.com/p/once-upon-a-night
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[BUG] Null pointer exception when loading the game for the second time #276

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
What steps will reproduce the problem?
1. Play the game, go back to menu
2. Attempt to play again

What is the expected output? What do you see instead?
A second game should start. Instead, a null pointer assertion is triggered.

Original issue reported on code.google.com by ithiliel@gmail.com on 18 Sep 2010 at 5:29

GoogleCodeExporter commented 9 years ago

Original comment by wye...@gmail.com on 3 Oct 2010 at 3:22

GoogleCodeExporter commented 9 years ago
Solved, now stabilize is not done but tripollos are started with patrol state, 
so they walk  and fall to the floor. We'll reposition them a little lower to 
minimize the space of time they're falling.

Original comment by wye...@gmail.com on 4 Oct 2010 at 12:56