wildyeast / sadiss

A socially aggregated distributed sound system.
GNU Affero General Public License v3.0
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Overlap setting stops performance from playback #38

Closed KlienVo closed 2 years ago

KlienVo commented 2 years ago

Any non-zero setting in 'overlap' (on the performance page) made starting the performance impossible.

matbind commented 2 years ago

I can't reproduct this at the moment (I do remember seeing it not working when we were testing though). @KlienVo can you test this again, and if it still doesn't work, tell me what I need to do to reproduce?

I tried a normal track (no choir, no tts) with two clients.

KlienVo commented 2 years ago

My test results playing track Koloman04 with 4 clients connected are somewhat strange:

First time around (overlap set to 3) all worked well, incl. re-registration of devices after finishing playback. Second time around I could start the track, but did not hear anything. No device re-rigstered.

After re-loading and reconnecting all clients I tried again (overlap = 5). Again, didn't hear a thing, even though everything on server as well as clients looked like playback. no devices re-registered on track-end, even though all clients displayed 'connected'.

Re-registering all and setting overlap to 0 results in proper playback again. All devices re-registering and playing the next time again.

Regardless of all: overlap should not be able to be negative.

matbind commented 2 years ago

For now: Just comment out overlap setting, not important now.

matbind commented 2 years ago

Overlap setting is now commented.