This addresses the client-side issue where resending a timed-out ClientHello message re-generates the ClientRandom value and thereby desynchronizes the session with the server. This manifests itself as the server refusing the connection due to a mismatched hash in the Finished handshake message
This addresses the client-side issue where resending a timed-out ClientHello message re-generates the ClientRandom value and thereby desynchronizes the session with the server. This manifests itself as the server refusing the connection due to a mismatched hash in the Finished handshake message