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willardf
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Hazel-Networking
Hazel Networking is a low level networking library for C# providing connection-oriented, message-based communication via RUDP.
MIT License
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How to host using Hamachi?
#12
amysthat
closed
3 years ago
1
Ensure Unity clients send a Disconnect packet when disposed
#11
mendsley
closed
3 years ago
0
DTLS Support
#10
mendsley
closed
3 years ago
0
How to detect disconnections?
#9
amysthat
closed
3 years ago
1
Don't ack unreceived packets
#8
Elsensee
closed
3 years ago
2
[Bug] The server blindly trusts the packet size that is specified in the packet itself
#7
pixelomer
closed
3 years ago
1
Test and fix bug #5: A malformed packet can be used to leak old packets
#6
willardf
closed
3 years ago
0
[Bug] A malformed packet can be used to leak old packets
#5
pixelomer
closed
3 years ago
3
Could I attach an audio source to 3d objects(players) with this so people could essentially talk to each other in a virtual space like vrchat?
#4
thomashaury
closed
3 years ago
3
Does this support reliable packet fragmentation?
#3
asusralis
opened
4 years ago
1
logger nullref fix
#2
shaunthesheep644
closed
4 years ago
0
Creating several clients in one application causes "Duplicate add MessageReader" exception
#1
shaunthesheep644
closed
4 years ago
4
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