williamdeathsong / gamekit

Automatically exported from code.google.com/p/gamekit
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Logic actuators does not works properly when connected to more than one controller #85

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
Logic bricks actuators are not triggered (isPulseOff() ==true ) when connected 
to several controllers and some (the last one?) are not true but the some other 
are.

Original issue reported on code.google.com by xavier.thomas.1980@gmail.com on 7 Aug 2010 at 8:45

GoogleCodeExporter commented 8 years ago
Could you post a test blend with this result?

Original comment by snailr...@gmail.com on 7 Aug 2010 at 10:12

GoogleCodeExporter commented 8 years ago
Here is an exemple:

The delay sensor send True just for the first logic tick->it sends a message
The message sensor trigger the rotation of the cube and another message sensor.
This is supposed to loop. It does in BGE but not in GK.

Original comment by xavier.thomas.1980@gmail.com on 7 Aug 2010 at 11:06

Attachments:

GoogleCodeExporter commented 8 years ago

Original comment by snailr...@gmail.com on 22 Aug 2010 at 1:21