williampiat3 / ImprovingPSRemotePlay

This repository describes the making of a bridge VPN.
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is port forwarding really required? #8

Open marqueeeeeee opened 8 months ago

marqueeeeeee commented 8 months ago

I was following the instruction on implementing bridge but it still does require port forwarding. My problem is that my ISP implements CGNAT so I cannot do any port forwarding and I thought VPN was the solution for this. Any thoughts?

williampiat3 commented 8 months ago

Hi Marqueeeee, thanks for your message it seems like you are having a hard time with your ISP. Does your router can connect to a VPN? Some routers can directly transfer the whole traffic through a VPN and thus if you host your VPN bridge server on another network (or a cloud platform) you could connect both your ps5 and your computer. This might impact performance, though. If it is not feasible, I would advise you to contact you ISP: one should be able to host a small website on a local server it should be feasible to disable CGNAT for a limited amount of users but yes it might be cumbersome knowing how unhelpfull they can be.

williampiat3 commented 8 months ago

Or you could use Tailscale (we have a guide for the install) , it is using an external server to forward every packet this should work but you will have to use a TUN VPN and thus Chiaki

Pimss commented 8 months ago

You will find all info on how to set up tailscale here Similarly, you can set up Chiaki following this part of the guide. Some ISP now lock port forwarding by default but you can, in specific cases, ask them to restaure this feature.

marqueeeeeee commented 8 months ago

Yup, i have successfully implemented tailscale and subnet and work's great so far. Thank you!