willlogs / unity-optimized-grass

Optimized 3D grass for unity that works on Mobile. OpenGL 3.5+
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Jitter on mobile phone. #3

Open khizarfarooq30 opened 2 years ago

khizarfarooq30 commented 2 years ago

It's working all well on a still scene (demo) on phone but I have to use multiple grass object and I have attached grass cutter to the mower child.. It's making jitter on my phone. May I know if there's a way to fix jittery?

-> your demo is working good on my phone -> I am using Position painter on a moving object which will mow grass upon entering to its area and when grass is getting onto the screen the game becomes unsmooth.

willlogs commented 2 years ago

Ok, from what I can recall from this project: You can't have your mower in multiple grass patches at the same time. It can be implemented so that it works that way but in the current state of this repo I don't think that'll work.

If you want to have multiple grass patches and they are not overlapping, make sure that you know how the whole "grass reacting to mower position" mechanic works.

I would check with Unity Profiler to see which script is causing a jitter.