Closed dehli closed 7 years ago
I made some changes to the PR. Now only the channel that is joining a game gets the info broadcasted to it. Additionally, I now broadcast user stats as well. @emilyseibert @oconn
I'm not super crazy about moving get-player-stats to where I did. Not really sure where it should live though.
It seems like Wombat's have 0 health unless the game is running. Is this what we want?
No it should start at 100, full health.
Totally agree with you about file size. When the game ends, it looks like the existing stats functions make the hp go to 0. Will investigate 🕵️
Problem
When you go to a game's page, you don't get enough information sent back (current arena state if the game isn't running, game name, max players, current players, etc.).
Solution
With this change, I broadcast game info, through sockets, whenever somebody joins a game. I'm not sure that we really need to broadcast it to everyone (could probably get away with just broadcasting to the channel that joined). We'll need to think about this. I still need to send a
stats-update
so that the client knows which bots are in the game.