Open andika207 opened 7 months ago
I am looking into it, as it fits into the theme of rendering issues. This is most unacceptable especially considering that WebGL 2 is far from new.
It does work when I am using --use-angle=gl, but that seems to take awhile to get the browser window to render (although it may work properly if you have Windows 7 Platform Update).
(on a side note, WebGPU fails with the d3d9 renderer because they only wrote init code for d3d11 and up)
check this out... :hand: