windrobin / blender-webgl-exporter

Automatically exported from code.google.com/p/blender-webgl-exporter
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Needs to be updated to current WebGL Spec #11

Open GoogleCodeExporter opened 8 years ago

GoogleCodeExporter commented 8 years ago
What steps will reproduce the problem?
1. Run them on any current browser. Chrome Canary, Minefield 4.0b6, etc.

What is the expected output? What do you see instead?

They don't work.

-
The WebGL implementations changes to match the spec
1) gl.texImage2D, gl.texSubImage2D, gl.readPixels signatures changes
2) WebGLArrays were renamed WebGLFloatArray became Float32Array etc.
3) OpenGL ES 2.0 shaders are required. No more OpenGL shaders allowed.

Original issue reported on code.google.com by g...@google.com on 14 Sep 2010 at 7:30

GoogleCodeExporter commented 8 years ago
I updated index.html in the basic example based on the revisions in the typed 
array specification (http://www.khronos.org/registry/typedarray/specs/latest/) 
and it runs on Windows 7 Chrome dev version v10.0.648.6.  I've attached the 
modified version.

Original comment by stephen....@gmail.com on 31 Jan 2011 at 12:29

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