windrobin / blender-webgl-exporter

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Patch for /trunk/WebGLExport.py #12

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
A tiny change to allow for multiple meshes to be included into the same 
application without any transformation being required

Original issue reported on code.google.com by RobAshto...@gmail.com on 27 Mar 2011 at 5:31

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