Currently it seems like, for drawing hybrid map tiles, the program renders the
satellite tile, and then renders the transparent roads tile on top of it,
taking double the time to render and causing a noticeable speed and
responsiveness penalty when dragging the map.
My suggestion is to "bake" the road overlay on top of the sattelite image
inside the tiles cache, therefore the overlay render costs are paid only once,
and afterwards when the tile is to be rendered, only one image will need to be
rendered to the screen.
Original issue reported on code.google.com by tin...@gmail.com on 3 Aug 2010 at 10:05
Original issue reported on code.google.com by
tin...@gmail.com
on 3 Aug 2010 at 10:05