What steps will reproduce the problem?
1. make a model with less then 10 frames of animation
2. import the model into papervision
What is the expected output?
-- the animation.
What do you see instead?
{{{
Error: (0)(3)
at org.papervision3d.objects.parsers::DAE/buildAnimationChannel()
at org.papervision3d.objects.parsers::DAE/buildAnimationChannels()
at org.papervision3d.objects.parsers::DAE/onParseAnimationsComplete()
at flash.events::EventDispatcher/dispatchEventFunction()
at flash.events::EventDispatcher/dispatchEvent()
at org.ascollada.io::DaeReader/loadNextAnimation()
at flash.utils::Timer/_timerDispatch()
at flash.utils::Timer/tick()
}}}
What version of the product are you using? On what operating system?
--Public Beta 2.0 - Great White / December 3rd, 2008
--Windows XP
Please provide any additional information below.
--To fix this i added these lines of code to the DAE's first SWITCH
statment in the buildAnimationChannel method:
{{{
case "(0)(3)":
matrixProp = "n41";
break;
case "(1)(3)":
matrixProp = "n42";
break;
case "(2)(3)":
matrixProp = "n43";
break;
case "(3)(3)":
matrixProp = "n44";
break;
}}}
Original issue reported on code.google.com by p48l0.84...@gmail.com on 15 Dec 2008 at 10:29
Original issue reported on code.google.com by
p48l0.84...@gmail.com
on 15 Dec 2008 at 10:29