windrobin / papervision3d

Automatically exported from code.google.com/p/papervision3d
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damn you dirty flags, damn you all to hell #170

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
Setting scale on a do3d can lead to a dirty transform and rotation at the
same time. See Bug.as for details. Possibly related to issue 115.

Cheers.

Original issue reported on code.google.com by Yonatan....@gmail.com on 15 Feb 2009 at 1:41

Attachments:

GoogleCodeExporter commented 9 years ago
I forgot this: SVN trunk, rev. 876

Original comment by Yonatan....@gmail.com on 15 Feb 2009 at 1:47

GoogleCodeExporter commented 9 years ago
adding an

if( this._rotationDirty ) updateRotation();

at the top of the scale function seems to resolve this. should probably be done 
in
scaleX, Y and Z.

Original comment by Yonatan....@gmail.com on 15 Feb 2009 at 2:07

GoogleCodeExporter commented 9 years ago
Added the check for updating the rotation.  Works locally for me, let me know 
if this
doesn't resolve issues you are having!

Original comment by azu...@gmail.com on 4 Mar 2009 at 1:57