windrobin / papervision3d

Automatically exported from code.google.com/p/papervision3d
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VirtualMouse.as changes break mouse handling... #179

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
VirtualMouse Lines 649 - 655, revision 896
I'm just curious what was the reasoning behind changing 

currentTarget = _stage; // OLD WAY

to 

currentTarget = container; // NEW WAY

I just noticed that it broke mouse handling in my project. Perhaps my
handling code had workarounds for the old way, and were brittle to this
change? If you explain the intention of this new change, I may be able to
update my code to keep up.

Thanks!

Original issue reported on code.google.com by ron...@gmail.com on 18 Mar 2009 at 5:07

GoogleCodeExporter commented 9 years ago
This was a fix to allow the VM to work with ViewportLayers.  To my knowledge 
there
weren't any issues with making this change that we were aware of.  Could you 
provide
a simple recreation of the problem that we can test on?

Original comment by azu...@gmail.com on 30 Mar 2009 at 1:23

GoogleCodeExporter commented 9 years ago

Original comment by azu...@gmail.com on 30 Mar 2009 at 2:03