windrobin / papervision3d

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ShadedMaterials turn black when used in multiple views #220

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
What steps will reproduce the problem?
1. Create a BasicView or a ReflectionView containing a plane. 
2. Use ShadedMaterial for the plane.
3. Create and display more than on instance of the created View.

What is the expected output? What do you see instead?
I would expect to see all materials rendered the way I set them up, no 
matter how many views I use.
But the materials of all except the one's from the last scene just turn 
black. Seems like the get overwritten somehow, or left out while rendering 
the scenes.

What version of the product are you using? On what operating system?
pv3d: 2.0 (Rev. 920)
Player: WIN 10,0,32,18 Debug
Compile: flex_sdk_4.0.0.6898
OS: Win XP

Please provide any additional information below.

Original issue reported on code.google.com by weinhold...@googlemail.com on 18 Aug 2009 at 8:39

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