windrobin / papervision3d

Automatically exported from code.google.com/p/papervision3d
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paint on MovieMaterial and VirtualMouse issues #279

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
What steps will reproduce the problem?
1.take mouse3d example
2.publish and keep drawing horizontal line on the sphere (just keep mouse down) 
once the "edge" of texture is reached then whole "edge" is painted north-south 
and pointer is now offset roughly by the amount that this artefact has width.

What is the expected output? What do you see instead?
the MovieMaterial working correctly without that edging effect

What version of the product are you using? On what operating system?
INFO: Papervision3D 2.0.0 (March 12th, 2009)
Win XP SP3, FP10

Please provide any additional information below.
3. original SWF (that couldn't be produced with a fla as camera settings (zoom 
I guess) is different. doesn't have it, also in the original SWF you have to 
move mouse to draw

I've attached an image of the issue, original SWF and published from FLA

Original issue reported on code.google.com by lukasz.g...@gmail.com on 23 Feb 2011 at 10:56

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