Closed aaronklaassen closed 6 years ago
The GameSync class ~was~ is kind of big and gross, but this is a step toward fixing that. This moves the inner private classes out, and puts all of that under a a NetworkSync namespace. A pure refactor; there's no behaviour change.
GameSync
NetworkSync
The
GameSync
class ~was~ is kind of big and gross, but this is a step toward fixing that. This moves the inner private classes out, and puts all of that under a aNetworkSync
namespace. A pure refactor; there's no behaviour change.