Closed MichaelDavidGK closed 10 months ago
Hey, there’s actually a method you can call for teleporting a player to the main entrance, so there’s no need to hard-code the coordinates. I’ll add this soon.
ESP is in plan but a GUI is not. I find it difficult and time consuming to maintain a GUI that I will be happy with. However, if there’s anyone who would like to contribute a good GUI, I wouldn’t mind reviewing the PR.
I could probably do it if I find some free time (which is kinda difficult), so no promises.
What kind of GUI do you consider good? I can make simple GUI like Bepinex configurator, which is basically same as most simple cheats or something custom, but idk what is considered good ┐( ̄ー ̄)┌
If you could find any example or describe that would be great
On Mon, 18 Dec 2023, 05:32 Winston H., @.***> wrote:
Hey, there’s actually a method you can call for teleporting a player to the main entrance, so there’s no need to hard-code the coordinates.
ESP is in plan but a GUI is not. I find it difficult and time consuming to maintain a GUI that I will be happy with. However, if there’s anyone who would like to contribute a good GUI, I wouldn’t mind reviewing the PR.
— Reply to this email directly, view it on GitHub https://github.com/winstxnhdw/lc-hax/issues/10#issuecomment-1859585682, or unsubscribe https://github.com/notifications/unsubscribe-auth/AJJT3EYDO4OQ2LZG3MCENODYJ7INNAVCNFSM6AAAAABAYVEIIGVHI2DSMVQWIX3LMV43OSLTON2WKQ3PNVWWK3TUHMYTQNJZGU4DKNRYGI . You are receiving this because you authored the thread.Message ID: @.***>
I think something simple like the BepInEx configurator is fine. I am just not okay with overflowing texts.
Anyways, I have added the entrance teleport command. Just do /entrance
or /entrance inside
.
I missed this earlier but isn't adding/removing money already supported with /money
?
I have tried modifying the scrap value before but I can't get it to sync with the server :/
Would something like far reach/ grab items through walls be something that would be looked into?
We've been looking at that too, but so far, it looks pretty complicated to implement.
Would something like far reach/ grab items through walls be something that would be looked into?
Actually, I haven't tested this but I think M3
+ E
can do this? Give it a try and let me know.
I actually cannot build the project? Requirements throws an error of Unknown switch and
MSBUILD : error MSB1003: Specify a project or solution file. The current working directory does not contain a project or solution file. and launch.bat says that windows cannot find SharpMonoInjector.exe
Make sure your requirements.bat
completes the install completely. There's also a possibility that Windows Defender is automatically quarantining the built injector. If you are still facing an issue, let's create a new issue on your case and deal with it step-by-step.
I missed this earlier but isn't adding/removing money already supported with
/money
?I have tried modifying the scrap value before but I can't get it to sync with the server :/
Scrap value is host only and max seems to be 420 = gold bar
I didn't notice there is /money my bad
I see.. Unfortunately, we are avoiding all host-only features in this mod, so unless we find some way to do it without, we won't implement it yet.
ESP is finally added!
would be nice if the ESP does involve as well items.
it actually sucks, especially when you're in base.
it actually sucks, especially when you're in base.
you could make it show up whenever a item is close by?
it sucks even still. especially, when you're looking for your teammates that are in the ship and you see 20 million other boxes there. i think scan works well enough.
it sucks even still. especially, when you're looking for your teammates that are in the ship and you see 20 million other boxes there. i think scan works well enough.
Wouldnt be better just a text exp saying the item name and the price? No hitbox and such
Sure. So [Name] $[Price]?
Sure. So [Name] $[Price]?
that would work.
@winstxnhdw i noticed enemy esp doesn't turn off when a enemy is dead.
It takes about 2s to update. Is it like that permanently?
It takes about 2s to update. Is it like that permanently?
yup, it stays permanently.
Okay, I've pushed a fix.
What happened?
Can you add ESP, Scrap Value modifier and adding/removing money? A good example is in source code of P1st from UC.
It also contains simple GUI you might consider adding since there is already too many /cmds already. You could also do something like this:
and then simply:
Would be nice if you could add command to tp to main entrance, inside and spawn (although spawn is /home already). Also to tp all to player/home/entrance/inside. I've put values in C# below.
Current Commit Hash
cdd88da
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