Closed Quesoteric closed 7 months ago
it seems like teleporter won't drop items [specify ; inverse] and infinite uses [specify ; gifts ] won't work for now and atleast for me I might re-check again
also processing outdoor enemies flung them out of the map for me
it seems like teleporter won't drop items [specify ; inverse]
Ah, I took a look at this, it's probably true. I'll have to rethink how I handle the teleport patch.
also processing outdoor enemies flung them out of the map for me
Like when you are possessing giants?
Like when you are possessing giants?
This also applies to inside enemies. It's less obvious though because of the claustrophobic environment and perfectly flat ground
Is it simply you are just moving too fast, hitting the terrain and flying off?
Is it simply you are just moving too fast, hitting the terrain and flying off?
Good chance. Also just found something big but unnoticeable, give me a second.
Updated
/enter /exit /home all have one shared bug. It's hard to explain without a demonstration so let me explain. But to put it simply, it doesn't update your "inside" or "outside" state.
Fixed in #208
Just found out a some things with phantom. It's not just limited to the nutcracker. Give me a second. Upd: Turrets seem to share a LOT of similarity with Nutcracker AI. Could you check the game's code for me and see if this is true?
Updated to be less of an eyesore, organized completed and uncompleted. Should I delete old completed bugs after some time?
I can't find anything water has to do with the
Interact
method :( It'll probably take a while to fix.
Could it possibly be an issue with the map itself rather than the code?
Infinite deposit in practice does not work.
but sell
works?
Placing something outside with /build /ct /pumpkin in what is a normally invalid position, and you can't place it back. It's stuck forever.
Yeah, I could replicate this too. No idea yet why it happens. Seems like we can only put it in an invalid position when the ship is moving.
Weird bug with godmode and fall damage. Falling from a lethal height in godmode, and then turning off godmode, you will take some fall damage no matter how small the gap is. To put it simply godmode caches falldamage in a way.
Happens with follow mod as well. A real mystery.
Should I delete old completed bugs after some time?
Yeah, why not.
Could it possibly be an issue with the map itself rather than the code?
I think some level of code still has to be involved though.
Upd: Turrets seem to share a LOT of similarity with Nutcracker AI. Could you check the game's code for me and see if this is true?
Maybe it's the way bullets work. I'll take a look.
but
sell
works?
Yes.
Falling from a lethal height in godmode
Actually, scratch that, not even lethal. I was able to replicate this by jumping off the railing of the ship while it was parked on the company building LMFAO
Yeah, I could replicate this too. No idea yet why it happens. Seems like we can only put it in an invalid position when the ship is moving.
Usually in my experience, placing an object while the ship is moving isn't registered for other clients. I was originally going to report this long before Zeekerss fixed placing objects outside of the ship, but I didn't bother since it was most likely a bug with the game itself
Usually in my experience, placing an object while the ship is moving isn't registered for other clients. I was originally going to report this long before Zeekerss fixed placing objects outside of the ship, but I didn't bother since it was most likely a bug with the game itself
I think it's because the ship colliders are constantly moving about when landing so we are able to slightly clip out. If not, void
would work while landing but it doesn't :(
Just merged the new untargetable patch, so blocking enemies could be better now.
Recent update to this causes the game to crash on inject. Yes, I am on latest too this time.
(Also the item ID for the purple suit is 24, if you feel like adding that to the readme. I guess /build
isn't entirely useless as you normally can't buy the purple suit.)
Can you try latest again? If it’s still broken, it’s probably not on our side anymore. And yeah, I’ll update the new unlockables but I am thinking of reworking the system so maybe not so soon.
Trying to find out what's wrong on my end. Probably will take me some time to fix it
Infinite deposit in practice does not work.
Fixed in latest.
Gifts will be un-droppable after multiple usage either ranging from 2-3 absolutely erratic amount of uses before breaking, only way to remove is via the cupboard.
Fixed in latest.
Sell command doesn't sell masks
This is intentional. For some reason, masks act really differently from other scraps and it breaks the sell
command.
https://github.com/winstxnhdw/lc-hax/issues/66#issuecomment-1883266937
Fixed.
Placing something outside with /build /ct /pumpkin in what is a normally invalid position, and you can't place it back. It's stuck forever.
Not fixable.
Clear command prevents all and any messages from being shown, even after the command is executed. Also have to double-tap enter to send something
Fixed
Sometimes you just flat out die when pressing SHIFT + = in phantom mode. Usually occurs over long distances. d0b5852 6/1/2024 13:08
Probably not related to the issue above, but phantom'ing midair and the game will think you're still falling and building up fall damage. 332800f 13:48 11/1/2024
Weird bug with godmode and fall damage. Falling from a lethal height in godmode, and then turning off godmode, you will take some fall damage no matter how small the gap is. To put it simply godmode caches falldamage in a way. 332800f 13:48 11/1/2024
I can't replicate these anymore. Probably auto-fixed by the devs.
The nutcracker's gun will damage you if you're close to it in phantom mode 6607092 1/7/2024 8:07
I've decided that a possible fix for this would affect the gameplay experience in other areas, so I will not be fixing this one.
I've decided that a possible fix for this would affect the gameplay experience in other areas, so I will not be fixing this one.
What exactly would be affected? Just curious.
If the user is using FollowMod
and is under possession, I'd still like them to be shot and killed by a player or the nutcracker.
After the recent update to M3 + E using it basically anywhere at the Company building will result in death. This is because pressing E on the water normally will kill you. d5ab9d6 4/1/2024 10:37
Everything except this has been fixed. I think we can close this issue and start a new one when you're back or when the next update comes. Thanks for the help all this time!
Yeah, sorry for slowing down a little bit, most bugs in this project got fixed because v49 has been here for quite a while. Will definitely come back when v50 releases though.
Yeah, sorry for slowing down a little bit, most bugs in this project got fixed because v49 has been here for quite a while. Will definitely come back when v50 releases though.
do you know when v50 will be released?
Unfortunately not
Just pretend that I did the file-out bug thingy. Bugs will be marked with their test date and commit hash. Format 1234567 DD/MM/YYYY XX:XX Will convert to your timezone. Also will ALWAYS use your fork of sharpmonoinjector.
Note 29/12/2023: I used to test this mod with BiggerLobby so that I had a surplus of people to test on without the host accurately assuming it was me. Except, most hosts have several mods that likely break features. So, I'm just going to test with the vanilla game on my friend. Bug reports might be slower now, but now are more likely to be valid.
Note 4/1/2023: Oops... just realized I forgot to convert the date too like 90% of the time when converting to your timezone as well lol, some dates might be wrong but the time is accurate
(?) = needs more testing
Stamina-mod and possibly others do not work properly if lc-hax is injected during the "Pick Online or LAN" sequence.(Fixed)24880d4
25/12/2023 02:09
Dropping items will temporarily speed the player up. If this is just one of the optimization features such as where stamina regens per second, I'll remove this.(Not worth fixing)24880d4
25/12/2023 02:13
This can best be observed with a cash registerNutcrackers killed with the command drop an ungrabbable shotgun that teleports to their spawn vent when they don't have their eye out (scanning or attacking)(Fixed, but still teleports it. I guess you could just use infinite grab though.)24880d4
25/12/2023 02:16
Godmode will still disable friendly fire.(Fixed, use demigod.)24880d4
25/12/2023 02:16
You can pick up the terminal while typing on the terminal.(Fixed)24880d4
25/12/2023 02:22
Unpopped jesters will be able to maul people if you use the hate command. Looks funny though.(Unfixable)24880d4
25/12/2023 02:45
~~Controlled enemies have trouble going up uneven surfaces
24880d4
25/12/2023 03:00
(Not really a bug, per-se. Just feels kinda weird to control.)~~ (Limitation)Controlled enemies sometimes becoming invisible. Best observed with eyeless dogs(I am extremely re-re. Simply just an optimization feature where monsters go invisible when the ship doors are closed... and that's why I thought it was an issue with eyeless dogs. FML)24880d4
25/12/2023 03:18
(Can't test this atm. Possession seems to randomly break. I'll look into this.)Sometimes controlled enemies don't move for other clients(Limitation)0a08ac3
25/12/2023 04:17
Dead centipedes will still wrap around the player via /hate or /mob, however it does no damage, muffles their voice, and makes them drop their items. The 'centipede' model itself will not be visible.(It's funny)379607c
27/12/2023 04:22
NameInWeightMod seems to not be working after a recent update.(Fixed)f0f2452
29/12/2023 11:53
(Nope, wasn't invalid.)No insanity seems to not prevent the ghost girl spawning .(Misinformed)f0f2452
29/12/2023 12:11
This time it's (probably) not invalid. Some other things might be broken too.Can't use ladders with infinite range if there are obstacles (such as map geometry)(No plan to fix)f0f2452
29/12/2023 12:51
Phantom mode offsets the first-person helmet model. Really obscure and minor bug so I don't really mind if this is a bottom-of-the-barrel bug that has low priority.(Mod deletes it anyway.... rofl)af53e48
1/1/2024 07:02
Don't know if this is invalid or not, but ~~the hate and mob commandsthe commands inDebug
and theHate
folders are not working for me after a recent update. High probability of being invalid.af53e48
1/1/2024 07:44
~~ (Fixed)Following yourself (yes it sounds dumb, I know but it's possible) will cause your character to rubber band/flicker around(Fixed)71f10ee
2/1/2024 14:50
(Fixed)E+M3
will not toggle the lights, it will play the animation though71f10ee
2/1/2024 16:20
Masked enemies when spawned outside via(Strange and mysterious "bug." Attempts to recreate lead to immediate death of user)/mask
will ignore everybody, and instead just walk straight towards the entrance, where they will then exit and then finally aggro people. That is if there are valid targets.d0b5852
6/1/2024 12:58
Can't pull the horn with this mod without(INVALID)/horn
a44ba5d
1/8/2024/ 13:29
Infinite gifts don't spawn after the recent update to the game.10c999d
1/10/2024 08:50
(Fixed)/enter
/exit
/home
all have one shared bug. It's hard to explain without a demonstration so let me explain. But to put it simply, it doesn't update your "inside" or "outside" state.Gifts will be un-droppable after multiple usage either ranging from ~2-3~ absolutely erratic amount of uses before breaking, only way to remove is via the cupboard.d5ab9d6
4/1/2024 10:11
(Sometimes this doesn't break for me. Needs more research)After the recent update to
M3 + E
using it basically anywhere at the Company building will result in death. This is because pressingE
on the water normally will kill you.d5ab9d6
4/1/2024 10:37
Sometimes you just flat out die when pressing(Fixed?)SHIFT + =
in phantom mode. Usually occurs over long distances.d0b5852
6/1/2024 13:08
When nutcrackers are prompted, their eye comes out but they don't attack, really funny to scare people though.6607092
1/7/2024 08:06
The nutcracker's gun will damage you if you're close to it in phantom mode6607092
1/7/2024 8:07
Sometimes when you possess an enemy they go flying(Probably fixed with the new possession.)cfd8ae9
1/7/2024 15:44
Clear command prevents all and any messages from being shown, even after the command is executed. Also have to double-tap enter to send something.(Fixed)a44ba5d
'1/8/2024 05:03`Issues with the nutcracker and phantom mode10c999d
1/10/2024 08:55
Inverse teleporter doesn't preserve items(Fixed)10c999d
1/10/2024 08:56
Turrets target your camera, too. However this is not like the Nutcracker where it can damage you when you're close to it in phantom mode. Masked will also look at your phantom camera.332800f
13:25 11/1/2024
Placing something outside with(Unfixable)/build
/ct
/pumpkin
in what is a normally invalid position, and you can't place it back. It's stuck forever.332800f
13:42 11/1/2024
Weird bug with godmode and fall damage. Falling from a lethal height in godmode, and then turning off godmode, you will take some fall damage no matter how small the gap is. To put it simply godmode caches falldamage in a way.(Fixed?)332800f
13:48 11/1/2024
Probably not related to the issue above, but phantom'ing midair and the game will think you're still falling and building up fall damage.(Fixed?)332800f
13:48 11/1/2024
Infinite deposit in practice does not work.(Fixed.)332800f
14:29 11/1/2024
Sell command doesn't sell masks.(Intentional as it breaks the sell command)e3c7f32
12:58 1/20/2024
7/2/24: Haven't updated this in some time, and with the new surplus of updates I'll check them out and report back sometime soon