Closed legokidlogan closed 5 months ago
I believe Initialize
gets overwritten by multiple entities without calling BaseClass.Initialize
so this value never gets initialized.
Can we just revert that dumb local. I'm not a fan of it.
No no no we can save it #3046
After #3012, clients occasionally error with
attempt to call upvalue 'beingLookedAtByLocalPlayer' (a nil value)
under various circumstances.A few stack traces:
All of which end up here.