Closed Yuri6037 closed 10 years ago
I'd say it's one of your 29 CAP addons, not wiremod.
In any case, try uninstalling everything except wiremod, see if it still crashes.
Here's the basic text information from the crashdump: http://pastie.org/private/iwvmmbplo6winamryg5gua
Sounds to me like it's very much not our fault.
server crashes are never our fault. gmod is supposed to be a sandbox!
I will say you something that is confirming it is your fault ! This crash does not appear when you run wire mod in client it only appears on srcds ! In all cases I never at the never got that crash report before you made your recent update yesterday. Your yesterday's update has simply created an srcds random crash. Oh and I already tried srcds with only wwiremod and... We'll oh sorry : SAME exactly same report of srcds ! So it is your fault !
That doesnt change the fact that it's supposed to be a sandbox Look it up if you don't know what that is. What we can offer is workarounds for Garry's screw-ups, but it is still Garry's fault.
What you said is kinda like saying "I connected my brand new US computer to EU mains and it exploded. It's definitely the computer's fault and not the mains, because none of my other appliances exploded!" That's a statement you only make if you don't know how the mains (or a sandbox) work.
Unfortunately, that's true for most gmod players, so we keep getting reports about the Garry's sandbox.
Imagine if the JVM had that kind of vulnerability...
None of the things I've changed in wiremod over the last few weeks could possibly cause a crash. The only things I've seen that can cause your gmod server to crash are stuff like physics going too fast, and nothing I did recently had anything to do with physics. It's all just mostly gui stuff.
Oh and no one else has complained about crashes. Just yesterday I was on a server that had the absolute latest version of wiremod, and we didn't have any problems at all, other than the usual crashes which happen because garry's mod.
@Yuri6037 We are running the latest version of wiremod and don't have any problem at all. Have you tried it WITHOUT wiremod? You keep blaming wire on how it crashes your server, but you don't seem to have tested removing it. It is likely it will keep crashing even after wiremod has been removed.
I suggest you try that, but no matter the outcome, we can't help you. We have no way of figuring out what could cause this, we can't even reproduce it. So your only option is probably to try reinstalling srcds or figure out what is actually happening.
We can't fix Garry's bugs, if it actually is his fault. Sounds more like a driver problem or something along those lines. And use less exclamation marks! It is annoying! Really!
@Divran I seen something in the console before the process shuts down. I don't exactly remember because the process killed very quickly. There were many lines in upper case with sometimes the "CRASY PHYSICS" words. There were something looking as RAM addresses too... And i suceeded to reproduce this bug in singleplayer. But it requieres WireMod last version and Spacebuild props. You just need to make two spacebuild props welded together and put many wiremod objects (with colision) such as EGP V3, ... After put the construction with wiremod objects under water. Then break them (force them to become crazy), and the client shuts down and you got a crash report.
But this issue still won't happen on the previous version of Wiremod.
This is one of the most adorable issue threads I've read in a while.
See, I was right all along. It is crazy physics, not wiremod.
Yes but can you explain why this was not appearing with the old wiremod ?
ask the guys who made the shit that broke, not us
There really is nothing in the recent updates to wiremod that could cause it to suddenly crash where it didn't before.
If I may make a point gentlemen:
It's not the first time that a simple wire update has exposed a glaring flaw in garrycode when combined with certain addons. We shouldn't state with absolute fact that a change we have made is not the cause of crashes.
Still, @Yuri6037, correlation does not mean causation. While the updated wire might have lead to sudden crashes, what may have happened is you found just the right code cocktail to expose a nasty garrybug, which still does not mean it is our fault. The only thing the wireteam officially supports, is sandbox garrysmod with wiremod, nothing else. If you are using wiremod in any other manner, we don't mind investigating to see if it's a quick workaround, but we will not do all of the legwork for you. That is, unless you want to pay a dev to look specifically into your problem :).
I don't know who has updated Wiremod yesterday on workshop, but this issue does no longer appear ! Indead wiremod is no longer crashing the server randomly... However I'm not sure if space build is still crashing the server when you navigate your ship underwater... Because there were so many updates yesterday...
I had Wiremod updated another time, space build, CAP, even Wiremod-Extras.
Hi all,
This time, it produces about 10 times today, and was not showing up before it's with your new update... Also it's still a CAP Spacebuild and others server. I had no problem before you made this update of wiremod ! But this time it's realy realy seriuous ! Sometimes completely randomly, Gmod Dedicated Server is crashing... And the report is always the same.
Here are the crash dump : http://stonelins.fr/crash_srcds.mdmp
Your addon is now crashing the C++ Code itself !!