Open ffuentesm opened 3 months ago
I have stated in many areas that I will be reworking screens within the future to experiment and implement similar screens to both Curios and Trinkets but at the moment such is on hold as I deal with bug fixes and figuring out a library to handle UI as vanilla system is a pain to deal with.
Would be also possible to use the "wide window" format instead of the scrolling version of the menu? Both curios and Trinket had a version of that so that you wouldn't need to scroll down a giant list of slots, depending on the modpack
So maybe use the Tabs from Accessory to work as a "filter" so that when you press them, it toggles those slots to be visualized in the menu window.