I'll just keep calling them hash-map for obvious reasons, even though the author of this lib made a apparently conscious and deliberate choice to name them otherwise, but this is beside the point, one thing I found a bit 'counter-intuitive' is that map literal names are not translated to their JS equivalents e.g.
(print {:foo? :bar})
;=> {'foo?': 'bar'}
As opposed to
(print {:foo? :bar})
;=> {'isFoo': 'bar'}
I would assume this is by design deliberate choice as well, I am just wondering why? Because, at least in my use-case, often we use literal objects in several steps of our process from intermediate data carrying over (passing the buck) to final data representation and contains - they're everywhere.
Now I could understand perhaps if this was tried and found too constraining for the compiler, performance lacked (due to their abundance) or for some other reason, I'm just a bit curious as to the reasoning behind it.
edit: my use-case involves mongodb object literals and I really dislike having to make maps that are like, {:someBar :meh} in 'lispy' code as much as possible :P (although I would bear/manage)
I'll just keep calling them
hash-map
for obvious reasons, even though the author of this lib made a apparently conscious and deliberate choice to name them otherwise, but this is beside the point, one thing I found a bit 'counter-intuitive' is that map literal names are not translated to their JS equivalents e.g.As opposed to
I would assume this is by design deliberate choice as well, I am just wondering why? Because, at least in my use-case, often we use literal objects in several steps of our process from intermediate data carrying over (passing the buck) to final data representation and contains - they're everywhere.
Now I could understand perhaps if this was tried and found too constraining for the compiler, performance lacked (due to their abundance) or for some other reason, I'm just a bit curious as to the reasoning behind it.
edit: my use-case involves mongodb object literals and I really dislike having to make maps that are like,
{:someBar :meh}
in 'lispy' code as much as possible :P (although I would bear/manage)