wispborne / TriOS

Starsector mod manager & toolkit.
https://fractalsoftworks.com/forum/index.php?topic=29674.0
GNU General Public License v3.0
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Feature: Enable allocation of 32GB RAM to Starsector #69

Closed nissa-seru closed 3 months ago

nissa-seru commented 3 months ago

Title - context is that I enjoy consistently having 140fps when running at 2x combat speed :P

wispborne commented 3 months ago

How much RAM is being used, per Console Commands, with 16 GB allocated?

nissa-seru commented 3 months ago

Any chance you could point me towards the current version of Console Commands? I'd mentally written it off as outdated since the last release I'd seen on the repo (https://github.com/LazyWizard/console-commands) was in May 2023. Is there another version best to use or should I just grab that one and uprev the game version in mod_info if needed?

wispborne commented 3 months ago

It's the latter - the 0.96a one works fine.

nissa-seru commented 3 months ago

Looks like 2.2GB in use out of 16GB allocated, 7.1GB of free VRAM; I might be CPU-bound then - thanks for the nudge.

On Thu, Aug 1, 2024 at 5:30 PM Wisp @.***> wrote:

It's the latter - the 0.96a one works fine.

— Reply to this email directly, view it on GitHub https://github.com/wispborne/TriOS/issues/69#issuecomment-2264042149, or unsubscribe https://github.com/notifications/unsubscribe-auth/A4NBSEUOY4ITPKFHEEPJLRDZPKSHDAVCNFSM6AAAAABL2XX6JKVHI2DSMVQWIX3LMV43OSLTON2WKQ3PNVWWK3TUHMZDENRUGA2DEMJUHE . You are receiving this because you authored the thread.Message ID: @.***>

wispborne commented 3 months ago

:D Almost all the time, anything more than 8GB is a waste or even slows the game down, but it was still worth checking.

I changed that section a little bit already yesterday, before I saw your message.

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