Open JuanObiJuan opened 1 year ago
Is this only occurring on device or does it happen in editor as well?
Hi. It happens on Editor (oculus link using the headset mic input as the preferred mic input in the system) and it happens also in the build (Unity 2021 and oculus quest 2)
I realised that It looks like the first phrase is correct. But after the first final transcription, when I receive the notification of interaction finished (but the service is still on and sending data) the rest of the phrases are splitted.
If I condfigure the MinKeepAliaveTime and MinTranscriptionKeepAlive to the max then is not spliting the phrases anymore.
When there is a pause (silence) in the speech, we recognize that as the end of an utterance. You have some control over this using the keep alive values.
Hello. Im using The AppDictationExperience script in Quest and I have the same problem in german, english and spanish.
Even talking at a normal speed, withou evidents gaps, the dictation returns as final transcription the phrase in pieces.
When I say for example: "I understand your situation" the dication returns two as two complete trasncriptions "I undertand." and "Your situation." separatly.
Is something Im missing?
Here is my AppDicationExperience config