Open ghost opened 9 years ago
A fix has been found:
Go to: \x\addons\a3_epoch_server\init\server_compiles.sqf and delete line 57: EPOCH_server_lockVehicle = compileFinal preprocessFileLineNumbers "\x\addons\a3_epoch_server\compile\epoch_sf_vehicle\EPOCH_server_lockVehicle.sqf";
Next, go to \x\addons\a3_epoch_server\compile\EPOCH_spawn_vehicles.sqf and delete line 69 [_vehObj,true] call EPOCH_server_lockVehicle;
\x\addons\a3_epoch_server\compile\EPOCH_spawn_vehicle.sqf and delete line 46 [_vehObj,true] call EPOCH_server_lockVehicle;
\x\addons\a3_epoch_server\compile\EPOCH_load_vehicles.sqf and delete line 113 [_vehicle,true] call EPOCH_server_lockVehicle;
Then in \x\addons\a3_epoch_server\compile\EPOCH_load_vehicles.sqf change line 263: _vehicle enableSimulationGlobal false; and change it to _vehicle enableSimulationGlobal true;
this does however remove the entire option of lock/unlock from epoch
Since 1.32 Arma 3 Patch Vehicles are no longer accessible. Official servers have a hotfix... searching through log files for errors etc has not turned up anything of yet.