I updated my script to the latest version and noticed running the script would immediately exit. No systems were being detected.
Further inspection found that the list of game folders being inspected was not complete. Standard folders such as /media/fat or /media/fat/games are being scanned, even /media/usb0. But /media/usb0/games is not scanned, despite the code mentioning the very resource that describes the supported paths: https://mister-devel.github.io/MkDocs_MiSTer/cores/paths/#path-priority. Since all my games are stored there, it was not detecting any systems (anymore? this worked before)
Manually adding in the /media/usb0/games solved the issue for me.
I updated my script to the latest version and noticed running the script would immediately exit. No systems were being detected.
Further inspection found that the list of game folders being inspected was not complete. Standard folders such as
/media/fat
or/media/fat/games
are being scanned, even/media/usb0
. But/media/usb0/games
is not scanned, despite the code mentioning the very resource that describes the supported paths: https://mister-devel.github.io/MkDocs_MiSTer/cores/paths/#path-priority. Since all my games are stored there, it was not detecting any systems (anymore? this worked before)Manually adding in the
/media/usb0/games
solved the issue for me.