Closed Xirukai closed 8 years ago
Traceback (most recent call last):
File "C:\Python34\lib\site-packages\cx_Freeze\initscripts\Console.py", line 27, in
This is what I get.
Dump of latest player file: http://pastebin.com/rXhwXL6E
Metadata file also seems to have changed. There's just a single file now, haven't looked into it yet.
Full error:
Traceback (most recent call last):
File "./build/starcheat.py", line 83, in
New item format is causing this specific issue:
{ "id" : "Item", "version" : 7, "content" : { "parameters" : { "colorIndex" : 413676287 }, "count" : 1, "name" : "floranleafchest" } }
Ok so new commit is now in dev that makes things load and save again.
These issues still exist though:
New item make-up for random-generated guns.
{ "itemName" : "commonpistol", "price" : 120, "maxStack" : 1, "rarity" : "common", "description" : "Pop pop", "shortdescription" : "Common Pistol", "tooltipKind" : "gun", "weaponType" : "Pistol", "twoHanded" : false, "itemTags" : ["weapon","ranged","pistol"], "level" : 1,
"animation" : "/items/active/weapons/ranged/gun.animation", "animationParts" : { }, "animationCustom" : { }, "baseOffset" : [-0.25, 0.25], "muzzleOffset" : [0,0.375],
"scripts" : ["/items/active/weapons/ranged/gun.lua"],
"elementalType" : "physical",
"primaryAttack" : { "fireTime" : [0.33, 1.0], "baseDps" : [3.75, 4.5], "energyUsage" : [11.25, 13.5], "inaccuracy" : 0.025,
"projectileType" : "standardbullet",
"projectileParameters" : {
"knockback" : [4,8]
}
}, "fireSounds" : [ "/sfx/gun/pistol1.ogg", "/sfx/gun/pistol2.ogg", "/sfx/gun/pistol3.ogg", "/sfx/gun/pistol4.ogg" ],
"stances" : { "idle" : { "armRotation" : 0, "weaponRotation" : 0, "twoHanded" : false,
"allowRotate" : true,
"allowFlip" : true
},
"fire" : {
"duration" : 0,
"armRotation" : 10,
"weaponRotation" : 10,
"twoHanded" : false,
"allowRotate" : false,
"allowFlip" : true
},
"cooldown" : {
"duration" : 0.15,
"armRotation" : 10,
"weaponRotation" : 10,
"twoHanded" : false,
"allowRotate" : false,
"allowFlip" : true
}
},
"builder" : "/items/buildscripts/buildweapon.lua",
"builderConfig" : [{
"nameGenerator" : "pistolnames.config:nameGen",
"animationParts" : {
"butt" : {
"path" : "/items/active/weapons/ranged/pistol/butt/
I got some of the new random-genned weapons in my inventory. When Starcheat is able to start-up and read player files again I'll try to see whats what. Since the code I pasted was from the base item itself. Will report back on this post when it does.
Ok that object tab patch is merged and I've move all the metadata stuff back to player. Ship editing works but quests have been changed significantly so that's still broken. If that's the only thing that's broken then maybe we consider releasing a hotfix with that button disabled.
@Xirukai could you please test something for me? Does dragging and dropping items on Windows slow things down?
Also with the random generated items, are they broken too?
@wizzomafizzo got a packed zip file with the build exe in it? Dont got python on my PC.
@wizzomafizzo You'll find my email at my profile now, forgot to set that to public.
@wizzomafizzo Scrap that, got a working python envoirement with all the prerequisites working.
Built a standalone distribution and I get this error. Both from Dev and Master under Windows. When it is reading the player files.
{ Traceback (most recent call last):
File "E:\Python\lib\site-packages\cx_Freeze\initscripts\Console.py", line 27, in
Error from regular build, launched via Python on Windows.
{ Traceback (most recent call last):
File "E:\Python\starcheat-dev\build\starcheat.py", line 83, in
@Xirukai how's the new version going for you?
still have a report of it freezing half way (no error message) but other people are working now
Mine is working perfectly fine. @wizzomafizzo , no issues. Apart from the random-genned items spawned in SC not generating properly. The tiered stuff spawns okay, no issues with that. Experienced no half-way freezes either.
moved unchecked issues to new ticket
Gonna try whats working and what isnt, if it plainly crashes upon startup I'll post the error log.