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wizztjh
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metaroom-vr-markup
High-level VR markup for building scenes
MIT License
55
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5
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Live demos?
#24
trusktr
opened
7 years ago
1
check preserveDrawBuffer for creation of WebGLRenderer
#23
SantanMaddi
closed
8 years ago
0
Why are you using meta instead of a web component?
#22
jacobpdq
closed
8 years ago
1
fixes bug when table has components with position absolute only.
#21
SantanMaddi
closed
8 years ago
0
Update latest threejs and [finishes #107270364] meta-item will use the default dimension
#20
SantanMaddi
closed
8 years ago
0
Developer can add a animation name and duration for rotation
#19
SantanMaddi
closed
8 years ago
0
[Finishes #106197100] Developer can add z, bottom and right attributes to position absolute
#18
SantanMaddi
closed
8 years ago
0
Added desert scene
#17
SantanMaddi
closed
8 years ago
0
Add frame color and thickness
#16
SantanMaddi
closed
8 years ago
0
Add floor to verse
#15
SantanMaddi
closed
8 years ago
2
developer can add meta-pillar with face attribute
#14
SantanMaddi
closed
8 years ago
0
Add a Gitter chat badge to README.md
#13
gitter-badger
closed
8 years ago
0
Individual wall thickness
#12
SantanMaddi
closed
8 years ago
0
[Finishes #103568532] Developer can change the material-texture and can repeat
#11
SantanMaddi
closed
8 years ago
0
[Finishes #104298182] Developer can add meta-video to meta-wall
#10
SantanMaddi
closed
8 years ago
0
Fixed installation and first-run instructions
#9
sebdeckers
closed
8 years ago
1
Meta-component absolute positioning
#8
SantanMaddi
closed
8 years ago
0
User can move around smoothly and display inline on wall bug fix
#7
SantanMaddi
closed
8 years ago
0
all specs are successful
#6
wizztjh
closed
8 years ago
0
Meta frame
#5
wizztjh
closed
8 years ago
0
Meta item scaling
#4
wizztjh
closed
8 years ago
0
Table dynamic scaling
#3
wizztjh
closed
8 years ago
0
Fixes the attribute meta-style update on meta tag bug
#2
wizztjh
closed
8 years ago
0
[Finishes #100387740] Developer can alter the tbottom-padding-top, tb…
#1
wizztjh
closed
8 years ago
0