Closed lemairecarl closed 8 years ago
Mysterious.. it looks like some kind of out of memory error, but that function (mouseButtonCallbackEvent
) does not actually contain any memory allocations. Does the issue still occur when you are saving and loading the application state with the same codebase? (e.g. both with official build)
Steps
Using 64-bit binary found on GitHub
Using build: Visual Studio 2015 / Win32 / Debug
The reason why I'm not using my own build for saving the application state is that my build crashes when saving the application state. I get the same output as below in the console.
Result
Instant Meshes crashes; a popup says: "Abort() has been called".
This is outputted in the console:
Callstack