What steps will reproduce the problem?
1. Enable OpenGL1 mode and create sky using SkyFactory
What is the expected output? What do you see instead?
The sky will not render, because cubemaps are not supported by OpenGL1. To fix
the issue, created skies should use a 6-plane skybox configuration with each
facet of the cubemap mapped into it. Another approach is to make the OpenGL1
renderer require OpenGL 1.3 which supports cubemaps.
Original issue reported on code.google.com by ShadowIs...@gmail.com on 2 Jan 2012 at 2:52
Original issue reported on code.google.com by
ShadowIs...@gmail.com
on 2 Jan 2012 at 2:52