Closed ErikReider closed 9 months ago
Is optimized blur in? Haven't looked through yet but it'd be a TODO if not
I'll try to rebase our renderer off of wlr_renderer to simplify things with buffers and textures here
Is optimized blur in? Haven't looked through yet but it'd be a TODO if not
Added in the todo :)
Superseded by #30
Fixes: #14
Note: The blur isn't correctly aligned but should™ be easily fixed
TODO:
fx_texture
code?