Closed cderring closed 2 years ago
what mods are you using?
Getting this same problem so just going to pipe in here with info.
Annihilator_DKR-581-1-0-1633577951 (just a mech variant) Advanced Zoom-412-1-2-1632783838 Mod Options-537-1-1-1-1633451673 MercTechV2 2035 (Unstable version from their discord as the nexus one crashes the steam release)
https://www.dropbox.com/s/1s4pqcndlgdbdrv/UnifiedDataCache.j85?dl=0 There's a link to the partially created cache in case it helps.
(bkprocessor :_scanMods :168 ) Processing Mod: MercTechV2
INFO (bkprocessor :_scanMod :138 ) processing Pak: MercTechV2.pak ERROR (bkprocessor :_processPakFile :116 ) Failed to proccess asset: MI_Smoke_06a, reason: Could read FName: 0x00000707, nameIdex: 3670015 ERROR (bkprocessor :_processPakFile :116 ) Failed to proccess asset: M_Dust, reason: unpack requires a buffer of 4 bytes INFO (bkprocessor :_processPakFile :123 ) Found Mech: BZK-F3_MDA INFO (bkprocessor :_processPakFile :123 ) Found Mech: KW1-LH2_MDA INFO (bkprocessor :_processPakFile :123 ) Found Mech: RGH-1A_MDA INFO (bkprocessor :_processPakFile :123 ) Found Mech: RGH-1A_MDA1 INFO (bkprocessor :_processPakFile :123 ) Found Mech: STG-3G_MDA INFO (bkprocessor :_processPakFile :123 ) Found Mech: WSP-1_MDA INFO (bkprocessor :_processPakFile :123 ) Found Mech: WSP-1A_MDA INFO (bkprocessor :_processPakFile :123 ) Found Mech: WSP-2A_MDA INFO (bkprocessor :_processPakFile :123 ) Found Mech: WSP-3A_MDA INFO (bkprocessor :_processPakFile :123 ) Found Mech: WVE-6N_MDA INFO (bkprocessor :_scanMods :168 ) Processing Mod: Mech_Bundle INFO (bkprocessor :_scanMod :138 ) processing Pak: Mech_Bundle.pak INFO (bkprocessor :_scanMods :168 ) Processing Mod: MercTechComp INFO (bkprocessor :_scanMod :138 ) processing Pak: MercTechComp.pak INFO (bkprocessor :_scanMods :168 ) Processing Mod: MW5CAB INFO (bkprocessor :_scanMod :138 ) processing Pak: MW5CAB.pak CRITICAL (bkprocessor :_scanMods :181 ) Unhandled mod scan exception! CRITICAL (bkprocessor :_scanMods :183 ) Traceback (most recent call last): CRITICAL (bkprocessor :_scanMods :183 ) File "libui\bkprocessor.py", line 170, in _scanMods CRITICAL (bkprocessor :_scanMods :183 ) File "libui\bkprocessor.py", line 143, in _scanMod CRITICAL (bkprocessor :_scanMods :183 ) File "libue4pak\pakfile.py", line 20, in openPak CRITICAL (bkprocessor :_scanMods :183 ) File "libue4pak\data\pakindex.py", line 80, in readIndex CRITICAL (bkprocessor :_scanMods :183 ) File "libue4pak\data\pakindex.py", line 100, in _readRecord CRITICAL (bkprocessor :_scanMods :183 ) struct.error: unpack requires a buffer of 4 bytes CRITICAL (bkprocessor :_scanMods :183 )
It's the community assets bundle that is breaking it.
This should be addressed in the 1.6.2 release
Hi folks, I am seeing an error when trying to scan for mods. When I click the "Create Mod Cache" and browse to my mods folder (in my instance "F:\Program Files\Epic Games\MW5Mercs\MW5Mercs\Mods" I get the following error - Mod Scan encountered and fatal error, please consider reporting this to Jamie Wolf
So, Here I am reporting the issue.
Thanks, and please let me know what other information you need.