wmw-modding / wheres-my-editor

A level editor for Where's My Water
GNU General Public License v3.0
9 stars 4 forks source link

Error III #11

Open SuperHero2010 opened 2 months ago

SuperHero2010 commented 2 months ago

10 This is the worst level loading error I've ever seen

SuperHero2010 commented 2 months ago

Not only WMWFXYY and WMXYY, but some other games also have similar errors (except WMW, WMWF and WMW2)

SuperHero2010 commented 1 month ago

If you're fixing the error I mentioned, I'll wait until you upload the latest version

ego-lay-atman-bay commented 1 month ago

Sorry, I haven't even looked into the error. I've just been working on other projects.

SuperHero2010 commented 1 month ago

You just replied now, I've been waiting for you for a whole week

SuperHero2010 commented 1 month ago

Just continue working on other projects, when you come back and fix the error I mentioned and post the latest version, I'll try. For now, I'll wait.

SuperHero2010 commented 1 month ago

Your app have many error:

  1. Folder in front of Filename: I selected another object. But after I save, the Filename remains the same as before editing.
  2. Properties in all objects: I add, remove and edit objects. But after I save, properties in all objects remains the same as before editing.

From 1 and 2: the biggest error is "SAVE and SAVE AS"

SuperHero2010 commented 1 month ago

Total: there are 3 errors that you have to fix

SuperHero2010 commented 1 month ago

I'd rather use WME 2.3.2 than 2.3.3 and 2.4.0

SuperHero2010 commented 1 month ago

Your app have many error:

  1. Folder in front of Filename: I selected another object. But after I save, the Filename remains the same as before editing.
  2. Properties in all objects: I add, remove and edit objects. But after I save, properties in all objects remains the same as before editing.

From 1 and 2: the biggest error is "SAVE and SAVE AS"

I'd rather use WME 2.3.2 than 2.3.3 and 2.4.0, because although 2.3.2 has errors: "StarType" and "FluidTypeX" but SAVE AND SAVE AS doesn't have the above 2 errors.

ego-lay-atman-bay commented 1 month ago
  1. Folder in front of Filename: I selected another object. But after I save, the Filename remains the same as before editing.

That filename will only save if the file actually exists.

2. Properties in all objects: I add, remove and edit objects. But after I save, properties in all objects remains the same as before editing.

I actually have no idea what you're saying, because it sounds like you're adding a property, then deleting it, and then after you save, the properties are the same as before you added then deleted a property.

SuperHero2010 commented 1 month ago
  1. Folder in front of Filename: I selected another object. But after I save, the Filename remains the same as before editing.

That filename will only save if the file actually exists.

  1. Properties in all objects: I add, remove and edit objects. But after I save, properties in all objects remains the same as before editing.

I actually have no idea what you're saying, because it sounds like you're adding a property, then deleting it, and then after you save, the properties are the same as before you added then deleted a property.

You can't understand the 2 errors I mentioned. If you don't understand these 2 errors, just try it yourself.

SuperHero2010 commented 1 month ago

There is a fourth error: I added new metal pipes. But after saving, the properties of the new metal pipes (except for the previously added metal pipes) are broken like this: <Properties/>

SuperHero2010 commented 1 month ago

I'll let you understand more about these two errors later

SuperHero2010 commented 1 month ago

Ummm... Before, I encountered these 4 errors. But somehow there is only 2 error left.

SuperHero2010 commented 1 month ago

I checked the level code but didn't find any wrong code. But when I tried to play it, it just showed a black screen and then the game crashed.

SuperHero2010 commented 1 month ago

I'd rather just look at the Object coordinates and write my own than save the level

SuperHero2010 commented 1 month ago

All objects are breaking. Is this an error in WMW2 in WME?

https://github.com/user-attachments/assets/afb66c87-ee93-448b-8605-5d3ae0efc5b5

SuperHero2010 commented 1 month ago

Hello?

ego-lay-atman-bay commented 1 month ago

It's because those objects use a property PathPoints to create a longer pipe, but wme does not support that, so it looks broken. This is just a feature in the wmw spinoffs that I haven't bothered to add in (and I don't know when or if I'll ever add it).

SuperHero2010 commented 1 month ago

That is the error of WMW2, WMWFXYY, WMXYY and some similar games

There is one error: Don't save the level more than 2 times because the objects will break, stay the same and disappear

If you don't add that, I can't edit the level of the entire WMW game (except WMW and WMWF)

SuperHero2010 commented 1 month ago

That feature is very important while editing at any levels in any WMW games. If you don't add that feature to your next WME, I'll "criticize" your app and I'll call you're stingy

SuperHero2010 commented 1 month ago

I don't want to add that feature right now. But you finished other projects and then added that feature and fixed the 2 errors I mentioned

SuperHero2010 commented 3 weeks ago

After I looked at the property: PathPoints, I realized that: if you add this property, it will take you many months or even almost a year. So if you want to add this property, it will take a lot of time.

SuperHero2010 commented 2 weeks ago

Depending on your working energy and other programmers, if your working ability and other programmers' working ability are fast, it will take about half a month. If other programmers' working ability and you are slow, it will take almost a year.

SuperHero2010 commented 1 day ago

It's been 2 month since I created the Issue. Let me ask you: You haven't looked into any errors yet, have you?

ego-lay-atman-bay commented 1 day ago

I haven't because I've been working on other stuff.

SuperHero2010 commented 1 day ago

I know right away. But I'm really tired (Not because you don't bother to fix the errors) because I just want the latest WME version (I NEVER force you). But maybe... you still have the unfinished project "Luna-kit" or many other projects. So I just ask but I NEVER ask more because asking more won't bring any benefit.