Is there any way with this library to load in the drawable at a scaled size? my drawables bounds are 512dp x 512dp but are also displayed at a smaller size (about 96dp x 96dp) and is causing memory crashes because its still rendering the drawable to a bitmap at a size of 512dp x 512dp.
Root cause is the method createCachedBitmapIfNeeded
Is there any way with this library to load in the drawable at a scaled size? my drawables bounds are 512dp x 512dp but are also displayed at a smaller size (about 96dp x 96dp) and is causing memory crashes because its still rendering the drawable to a bitmap at a size of 512dp x 512dp.
Root cause is the method
createCachedBitmapIfNeeded