Hi, is there any option to configure vertices distance (or amount) per border when defining geometry for meshing? (like it is done in freefem mesher where i.e. square borders can be configure: mesh Th = buildmesh(C01(n) + C02(n) + C03(n) + C04(n)) where n means number of vertices per border)
Triangle.NET doesn't support this out of the box, but it shouldn't be hard to implement for yourself. Take a look at the Rectangle and Circle generator methods in Triangle.Examples/Generate.cs to get started.
Hi, is there any option to configure vertices distance (or amount) per border when defining geometry for meshing? (like it is done in freefem mesher where i.e. square borders can be configure: mesh Th = buildmesh(C01(n) + C02(n) + C03(n) + C04(n)) where n means number of vertices per border)