Closed mludlum closed 2 years ago
This should work in general, see Triangle.Examples Example7.cs
I'm closing this one with #16
If you want to discuss this further, please re-open and provide a minimal example that fails (geometry setup and triangulation options).
I'm trying to enforce a max edge length in order to avoid unwanted mesh connections. Is there an easy way to do this? For example, imaging a survey of points along a river that winds. I don't want the contours of the river to be connected into one large blob. I've used another triangulation library that allows max leg length as a parameter, but this library is faster.
I'm using the UserTest callback. When I use the following code, I keep gettng the "Ran out of precision" error. I'm setting maxLegLength to 200 for testing.