Hey there, I'm the developer for the mod "Delirium Fix" and I use the EntityFlag "FLAG_DONT_COUNT_BOSS_HP" to hide the extra boss bars during the Delirium fight. It looks like this without the Enhanced Boss Bars mod:
However, when the Enhanced Boss Bars mod is installed, it looks like this:
I believe this is a bug because a boss with the flag FLAG_DONT_COUNT_BOSS_HP is supposed to hide the boss bar.
In order to fix this bug, you just have to change line 322 of main.lua to
if (entity:IsBoss() and not HPBars:evaluateEntityIgnore(entity) or bossEntry) and not entity:HasEntityFlags(EntityFlag.FLAG_DONT_COUNT_BOSS_HP) then
Hey there, I'm the developer for the mod "Delirium Fix" and I use the EntityFlag "FLAG_DONT_COUNT_BOSS_HP" to hide the extra boss bars during the Delirium fight. It looks like this without the Enhanced Boss Bars mod:
However, when the Enhanced Boss Bars mod is installed, it looks like this:
I believe this is a bug because a boss with the flag FLAG_DONT_COUNT_BOSS_HP is supposed to hide the boss bar.
In order to fix this bug, you just have to change line 322 of main.lua to
if (entity:IsBoss() and not HPBars:evaluateEntityIgnore(entity) or bossEntry) and not entity:HasEntityFlags(EntityFlag.FLAG_DONT_COUNT_BOSS_HP) then
And everything should look normal, like this: