wojtekpil / Godot-Octahedral-Impostors

Octahedral Impostors implementation for Godot Game Engine
MIT License
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How to merge node tree? #10

Closed fire closed 4 years ago

fire commented 4 years ago

Selecting a node tree with a GeometryInstance will also work.

I can't do this on your tree sample.

fire commented 4 years ago

res://addons/octahedral_impostors/octahedral_impostor_plugin.gd:52 - Invalid call. Nonexistent function 'set_scene_to_bake' in base 'WindowDialog (impostor_baker.gd)'

wojtekpil commented 4 years ago

For some reason it doesn't work good with root nodes, but something like this works fine for me: Screenshot from 2020-06-29 22-58-11

As for the error, please enable plugin and try to reload your Godot project.

fire commented 4 years ago

I had to enable and disable the plugin. Then I got this. Will report back.

image

fire commented 4 years ago

Able to get a bake.