wojtekpil / Godot-Octahedral-Impostors

Octahedral Impostors implementation for Godot Game Engine
MIT License
268 stars 30 forks source link

Lighting seems to be broken #17

Open boensaw opened 4 years ago

boensaw commented 4 years ago

This is fantastic, thank you for making this! unfortunately unless i'm missing something the lighting doesn't seem to work properly? It doesn't respond to lights properly, and there's always a dark polygon on the quad.

You can see it broken in the way I'm talking about on the tree in your own how-to video here: https://youtu.be/4YhwXGbbabg?t=434 Maybe you're already aware? but I thought I'd mention it regardless.

Thanks so much again for making this though, this is a really great tool for godot!