wolfgangfengel / GPU-Pro-6

This is the software repository for the book GPU Pro 6.
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Confused in Real-time Rendering of Physically Based Clouds Using Precomputed Scattering #2

Open yizhidabaizhu opened 7 years ago

yizhidabaizhu commented 7 years ago

Hello! I am learning <> in GPU Pro 6. But I have some problems on understanding cloud density 3D lattice and light attenuation 3D lattice. Why do they have twice the resolution of the 2D cell grid?

Thanks!