Closed lwanger closed 3 years ago
There is a rotate and a translate method on meshes. Does anyone have either a scale function or a function to transform the mesh by a transformation matrix?
Scaling is a fairly simple operation so you can simply do this to make it double the size:
mesh.vectors *= 2
Or to double in the X direction:
mesh.x *= 2
Thanks!
There is a rotate and a translate method on meshes. Does anyone have either a scale function or a function to transform the mesh by a transformation matrix?