Closed cdinea closed 7 months ago
The v0
, v1
and v2
are the vectors and they come straight from the STL files.
Simply put, a triangle consists of 3 points and the vectors contain those 3 points. For ease of use you can also use your_mesh.points
which reshapes the data into x0, y0, z0, x1, y1, z1, x2, y2, z2
Or you can use your_mesh.x
for all of the x
coordinates and so on for y and z.
Perhaps this bit of the documentation might help a little: https://numpy-stl.readthedocs.io/en/latest/stl.html#stl.base.BaseMesh
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hi.
Can you add more information on what v0,v1,v2 ..represent in this code?
your_mesh.v0, your_mesh.v1, your_mesh.v2
Thanks.