wonder-sk / point-cloud-experiments

Just some prototyping for QGIS point clouds implementation
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[2d] Depth of tree traversal from map scale #15

Closed wonder-sk closed 3 years ago

wonder-sk commented 3 years ago

Currently we use fixed depth to traverse the octree for 2D rendering - but we should figure out how deep in octree hierarchy we need to go - see QgsPointCloudIndex::nodeError() - already used in 3D rendering.