Right now we use terrain elevation to adjust rotation center of the camera. We should figure out a more generic way how to do it that would allow camera center adjustment based on other entities too -- right now it is difficult to get rotation to behave nicely if the area of interest is further away from the terrain.
Right now we use terrain elevation to adjust rotation center of the camera. We should figure out a more generic way how to do it that would allow camera center adjustment based on other entities too -- right now it is difficult to get rotation to behave nicely if the area of interest is further away from the terrain.