Closed helihallow closed 3 years ago
seems libprotobuf.lib used by mediapipe plugin conflicts with protobuf_full.lib used by some other plugin (for ex. WebRTC uses it)
as for now the only fix is to get rid of that other plugin
Thank you! It works!
I was able to compile and build the plugin in UE4.26, it works well.
However when I package project to build an exe for Win64, with VS2019, a fatal error shows up:
fatal error LNK1169: one or more multiply defined symbols found UATHelper: Packaging (Windows (64-bit)): Took 543.9567754s to run UnrealBuildTool.exe, ExitCode=6
before this, it has also some others LNK2005 errors.
Any thoughts on how to solve this?